CREATING EXCEPTIONAL TABLETOP EXPERIENCES
FishBox Studios is an independent board game publisher dedicated to creating innovative, engaging tabletop experiences that bring people together, challenge strategic thinking, and spark long-lasting tabletop memories.
OUR STORY & PHILOSOPHY
Founded by passionate tabletop enthusiasts, FishBox Studios was born from a desire to blend heavy tactical positioning with accessible, fast-flowing card play.
Our team of designers and artists work tirelessly to craft games that challenge the mind and delight the senses. From armored tactical warfare in Choke Point to future co-op and strategy titles currently in secret development, every game is designed with care, passion, and relentless playtesting.
We are committed to building a vibrant player community through transparent crowdfunding campaigns on Gamefound. Backers are an integral part of our development cycle—providing feedback, shaping stretch goals, and helping bring ambitious board game visions to life.

WHAT MAKES A FISHBOX GAME
Four fundamental pillars that define every tabletop experience we design and publish.
Strategic Depth & Tactical Tension
Every decision matters. We design mechanics where player choices—not random luck—determine battlefield supremacy.
Rigorous Playtesting
Our games undergo hundreds of playtest rounds across varied player counts to ensure impeccable balance and intuitive pacing.
Community-First Crowdfunding
We treat Gamefound backers as true partners, giving early feedback access, transparent designer notes, and backer-exclusive components.
Uncompromising Component Quality
From heavy cardstock and high-contrast tactical hexes to detailed unit miniatures, we publish games built to endure countess game nights.
CHOKE POINT DESIGNERS
Meet the game designers crafting the tactical armor warfare system for our debut title.
James Ealey
Co-creator of Choke Point. Specializes in tactical armor combat mechanics, hand-management conflict resolution, and objective balancing.
Wade Grant
Focuses on player interaction dynamics, asymmetry between light and heavy armor units, and intense endgame victory conditions.
Joseph Huie
Crafts the thematic alternate-history lore, mission scenarios, and event card mechanics that drive the storytelling in FishBox titles.
