

CHOKE POINT
The Ultimate Strategic Board Game Experience
Teams of tanks battle it out in a head-to-head clash of skill, card tactics, and territorial control.
TACTICAL COMMAND & HEXAGONAL WARFARE
In Choke Point, two opposing forces clash across contested battlefields in a desperate struggle for territorial supremacy. You command a battalion of powerful units—from agile Light Tanks to impenetrable Heavy Division Armor. Played over three intense rounds of team-vs-team tactical combat, players move units, fire broadsides, and play event cards to complete secret and public objectives before enemy forces breach the choke points.
3 Tactical Rounds
Match play divided into strategic escalation rounds with shifting objectives.
Private & Public Directives
Complete shared battlefield points while advancing secret mission cards.
Alternate Win Conditions
Dominate through victory point control or achieve complete enemy armored annihilation.

THE ARMORED DIVISIONS
Tanks in Choke Point come in three core varieties, each possessing tailored tactical roles, move speeds, firing ranges, and abilities.
KEY GAME MECHANICS
Classified under strategic card play, closed drafting, and tactical dice combat on BoardGameGeek.
GAME CREDITS
Game Designers: James Ealey, Wade Grant, Joseph Huie
Publisher: FishBox Studios
